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Protecting event areas

Started by Clay, January 07, 2014, 12:40:50 AM

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Clay

Allpone pointed out that we were not supposed to break/place any blocks in the even today(1/6/13)
I think what we need to do is protect the event area's with world guard to ensure this wont happen again.
If your opped ask me in game for a walk through on how to do this.
http://youtu.be/7XL8HV0GcPM  <--Share the video

Obi42

I can do the region-protection, just need to know which flags are desired or required.  Figure would have to allow chest-access for most of them, for example.  What I don't know is the whole separate world thing... neither how to travel to them or create new ones if necessary.  Currently most of the event/mini-game area's are just sort of floating around central spawn.
"These are not the mobs you're looking for..."

Zito

For seperate worlds, if it is Multiverse, it would be /world [worldname]. /world would also cycle you through them I'm pretty sure.


~Zito #corrupt4dmins

Clay

Pretty sure Allpone wants them kept secret for now. When u need to know ill put the info on the forums. So we can all go through them and protect the world.
http://youtu.be/7XL8HV0GcPM  <--Share the video

Obi42

Sounds like a plan.  I did just talk to Allpone, and I'll be moving the few we already have setup to one of the new worlds that's already set aside for mini-games.  Can we cut & paste between worlds, or should I plan on rebuilding from scratch?  If the clipboard doesn't carry over, it's not worth saving and loading from file, they're not that big.... and I may just re-build them anyways, try to improve on them.
"These are not the mobs you're looking for..."

Clay

Clipboard is global, your good to copy/paste
http://youtu.be/7XL8HV0GcPM  <--Share the video