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Daniel, The Nomadic Warrior

Started by danny4rest, April 23, 2014, 02:18:10 PM

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danny4rest



Name: Daniel     Gender: Male     Age: 26


Race: Human     Class: Fighter     Alignment:True Neutral


Level:
Armour Class: 10 + 3 + 2 + 0 = 15   
Health Points:8 + 1 + 20 + *3 = 32


Stats:     
Strength: 18 (+3)    Constitution: 13 (+1)
Dexterity: 17 (+3)    Intelligence: 13 (+1)
Wisdom: 16 (+2)    Charisma: 11 (0)
Luck: 20

Strain Points: 13 + 2 = 15

Racial and Class Bonuses:
Human:
Size - medium (no bonus due to size)
Ability Adjustment - none
Bonus Trait - starts with two unique skills instead of one
Auto Language - Common
Starting Hit Points: 8

Fighters Get:
+1 to melee hits every second level starting from level 1 (+10 at level 19)
Automatic Proficiency with Martial Melee Weapons
Automatic proficiency with Shields
Hit Point Increase: 10/Level

Unique Skills and Spell Schools/Domains:
Weapon focus 2[Greataxe] - +1 to hit per skill level for a particular weapon
*Toughness 1 - +3 hp with each level of skill



Equipment:
Leather Breastplate
Standard Adventurer's Kit
Steel Greataxe (1d12, x3 crit @ 20)


Other Stuff:

Experience: 900

Height: 6'7"        Weight: 197 Ibs

Tall,muscular man with black hair and blue eyes.



Daniel's Header

[b]Name:[/b] Daniel               [b]Bonuses:[/b]           [b]Str:[/b] +3     [b]Con:[/b] +1
[b]Health Points:[/b] 32/32                                           [b]Dex:[/b] +3     [b]Int:[/b] +1
[b]Strain Points:[/b] 15/15                                                             
[b]Wis:[/b] +2    [b]Cha:[/b]+0
[b]Armour Class:[/b] 15                                           [b]Luk:[/b] 20
[hr]