Main Menu

News:

Support Claytonia:   

New Quests

Started by VTA, July 11, 2014, 01:02:07 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

VTA

Now we have the custom npcs mod installed we can build large custom quests, that will be easy to set up and will have no need for admin to run.
If anyone would like to create a quest you are more then welcome to do so just talk to server admin.

What you need for a quest.

  • A story line for the quest.
  • A list of steps and dialog to complete the quest.
  • A list of NPCs and mobs to be included. this may include NPCs that are already in the game or new NPCs to be added.
  • What loot you want to be given for completion of the quest.
All of this needs to be presented to admin so we can assist with the setup of the Quest

NOTE:At times quests may need to be altered  for balancing.

Blaidrug

There is soooo much we could do with this NPC mod.
Literally, come up with an idea and it can be done in one way or another.
From the humdrum of delivery quests, to going out and defeating a mighty monster that terrorizes the land!

Personally, I would love to see a quest like the latter, I've suggested it before but maybe something having us go out and defeat the hydra.
OO! Or maybe one based off of Heracles' 12 labors! :3
Who's afraid of the big, bad wolf...