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The Custom Mod

Started by Tslat, August 05, 2014, 06:58:32 AM

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Tslat

This is an update log thread for the custom plugin used on the Hexxit RPG server.

You can also post any bugs/issues/comments/whatever about the mod on here.

Modlist:

DamageIndicators
Artifice
Backpacks
BackTools
BattleTowers
BetterDungeons - Modified by Tslat
BetterStorage
Bibliocraft
BuffBar
ChestTransporter
Chococraft - Modified by Tslat
CodeChickenCore
CustomNPCs
DimensionalDoors
ExtraBiomesXL
HarkenScythe
HRPG < - Custom mod by Tslat
Immibis Microblocks
InfernalMobs
InventoryTweaks
MapWriter
MeteorsMod
Natura
NotEnoughItems
ObsidiPlates
ProjectZulu
Reliquary
Ruins
SecretRoomsMod
Spellbound - Modified by Tslat
TConstuct
TwilightForest
WildCaves

~~--~~

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Tslat

#1
HRPG 1.0.0 (26/07/2014)
- Initial implementation
- Nicknames
- Race tags


5/08/2014
+ Added system for better name matching
+ Added Out-of-Character chat

- Fixed config writing system, improved config layout


14/08/2014
+ Added Toggle for Default-on for OC (OC will remain active for you until the server restarts or you turn it off) - /oc oc
+ Addition to name matching system for display names
+ Added fixes for better dungeons mobs, and disabled hookshots due to crashing
+ Added controls for Chocobos to limit their use (Can only breed once per real-life day, chocobos only live for 20 in-game days)

- Modified availability of certain materials for balance


17/08/2014
- Removed previous changes to Chocobos
- Removed flying ability from all Chocobos, they can be ridden as normal
- Various minor optimisations


1/09/2014
- Removed various pieces of non-functional code that somehow pretended to work all this time. (Had me stumped for hours)
+ Added in food restrictions for races, you should no longer be able to eat food you're not supposed to.
Probably some other stuff, but I added/removed so much stuff in this time I'm not actually sure what I've changed in terms of features


6/09/2014:
- Added error catching for disabling flying chocobos
- Fixed bug with flying chocobos on login
+ Added new TP command
+ Added new msg command
+ added new reply command
+ added new command for admins
(Side Update)
Introduced Spellbound mod, but it didn't work as intended.
Re-wrote mod a bit to get it to work as we wanted (The miracles of open source!)

msg and reply commands support nicknames, so no need to type in full player name anymore.


14/09/2014:
- Fixed oc, msg only sending the first word
- Fixed /m not working
- Changed tp command to warp to avoid clashing for now...
- Improved up item restriction matching code significantly
+ Added weapon-restrictions to code
(Side update)
Removed a couple Backfires from Spellbound, added new ones, altered existing ones.
Edited book of spells very slightly.
Improved fire spells significantly. So much so that you're often likely to hurt yourself badly. Stand back.

12/10/2014:
- Re-wrote entire config management system, should be more versatile and potentially more efficient.
- Modified how the warp command handles input, added compatibility for relative coordinates.
- Allowed for permanent memory for Default-to-OC (/oc oc), will remember through restarts now
- Fixed a few other thingamajigs <- The text editor tells me that this is a correct word, but "OC" above is not.
+ Added Chat Channels and their associated commands. Channels allow parties to be formed for private chatting in groups and such. Use /channel to find out more

Side note:
Channels allow passwords to be used to restrict access, and both the channel name and the optional password are case-sensitive. I spent around 12 hours making, testing, and remaking my own custom lightweight encryptions for passwords, so they should be reasonably secure. However I still recommend not using already existing passwords you have, for obvious reasons.

22/11/2014:
- Fixed reply command glitching when players go offline
- Fixed animal taming being interrupted by food restrictions
- Fixed warping another player to relative commands warping the sender instead
+ Added a damage command to harm players by amount, percentage, or set their health
+ Added a basic form of worldedit - "Architect" (fill, replace)
+ Added an inventory viewing command

Side:
- Stopped nether portals spawning in meteors
- Disabled upgrade kit crafting
+ Added just under 350 new blocks to the Microblocks mod
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Clay

1/09/2014 is my favorite change log so far. It made me laugh.
http://youtu.be/7XL8HV0GcPM  <--Share the video

Tslat

Update today, changed a few things, mostly bug fixes.
I did manage to add just under 350 blocks from mods to the microblocks mod

If you find a bug, please report it here, or anywhere else so that I can fix it.
Like what you see here?



We can't keep doing it without you!