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Board Archives => Dungeons & Dragons => General Discussion => Topic started by: Woodsy1995 on March 09, 2014, 11:20:44 AM

Title: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Woodsy1995 on March 09, 2014, 11:20:44 AM
Quote from: zerokiriyu on March 09, 2014, 09:01:12 AM
Appearing unaffected by the arrow, S'kavara steps forward as he places the bow on the end of his tail. The tail warps around the bow and holds it behind him. "Twice now an elf has shown me a poorly constructed, and horribly executed spell. I wonder how they would react to it." S'kavara mimics the mirror image ability and tries to create two of himself. The now two panter like beings dash forward towards the dwarf splitting apart feet from him. They now close in on him from both sides as they try to deliver a powerful kick on the midget. "I believe the arrow in my shoulder belongs to you, would you like it back?"


Question as their is in fact no Dwarf in our party, does that mean that S'kavara just Kicked at nothing? maybe the arrow affected him so much he is seeing illusions of people?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: zerokiriyu on March 09, 2014, 11:22:32 AM
Sorry, gnome.


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Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 09, 2014, 11:39:17 AM
Wait, so now The Panther guy can use my only spell, and his double shot? That doesn't really seem fair...
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 09, 2014, 12:12:44 PM
Worry not, players.  This is why this is all a tutorial.  Watch me DM all over this place. 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: zerokiriyu on March 09, 2014, 12:23:31 PM
Sorry guys, I miss understood some rules. I am fixing it now.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 09, 2014, 01:07:07 PM
the heck you are!!!  check out how it plays out instead.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: zerokiriyu on March 09, 2014, 01:09:13 PM
You are a cruel man, furry.


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Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 09, 2014, 01:20:32 PM
I like unexpected (and seemingly against the rules) things.  Never know what the DM will do.  I don't like rewrites.  I will write around something, and make some sense of it, before I'll ever ask someone to re-up a post. 

As for the battle, I know I made some reading comprehension errors. I'll be better in the future.  Great job everyone else!!  Aiden and S'kavara will get their own adventure board that will sometimes intersect with the current one.  I'm working on the story now.

I ask one thing.

Don't base your decisions on actions of different boards.  If the Protectorates are in a cave somewhere, they wouldn't know that the bad guys (i need a name for their position within their guild) are stealing an ancient artifact from a defenseless baby. 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: zerokiriyu on March 09, 2014, 01:47:15 PM
I was talking about the bacon bit, but okay. I don't know of a name so we will figure one out later.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 09, 2014, 02:03:52 PM
Oh, haha.  That poor pig.  And poor hungry Arya.

Also, it seems like everyone is having a good time (i'm having a blast.  that whole pig thing was completely unplanned), but what can I do to make this better?  Any suggestions or ideas? 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 09, 2014, 02:41:24 PM
I think we should specify guidelines on abilities and such. I like how you handled The situation with the fake phantasms (Is that an oxymoron?), but I want to know like which spells out of the boom I can use. Since I'm an Illusionist, would I be able to use spells under Wizard/Sorcerer in the school of Illusion? Or would I have to learn each spell individually? I noticed that it lists them based on level (0 level, First level, etc.) Would I be able to use all the illusion spells per level?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 09, 2014, 02:44:05 PM
In regard to the healing, I think that sounds like a good idea. Make it logical. Spells can heal as well, correct?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 09, 2014, 02:53:15 PM
Yes.  Spells heal.  I'm adding farquad into the game (today I promise, bud!) who's got molecular magic.  He'd be able to repair the molecules at an atomic level...but it takes a lot of concentration.

I've been thinking on how to make magic make sense (?) 

Mages need to read/memorize from a spellbook/scroll (hence why intelligence is important for them)

Cleric's power comes from within (like Aiden) so they wouldn't need to memorize, but it takes years to perfect their talents.   (which is why wisdom is more important for clerics)

I've called you an illusionist class, but that really a temporary sub class.   How did you get your power/magic?  Would you rather be a wizard, or magician?




...i tried to add him today. 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 09, 2014, 02:59:09 PM
Well, in 3.5, there is actually a sorcerer class. They are born with the power, and don't need to memorize from books. I already the main description a couple weeks ago, so I need to look at it again to remember all the specifics.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 09, 2014, 03:03:43 PM
Cool.  Sorcerer class it is.  I happen to have a 3.5 book next to me (....what a nerd....), and will figure this out.  Meanwhile....would you like to add a backstory?  I realize that I posted your profile, and you probably can't edit it.  Copy and paste it to a new post, that way you can revamp as needed. 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 09, 2014, 03:11:43 PM
http://dungeons.wikia.com/wiki/SRD%3ASorcerer/Wizard_Spell_List (http://dungeons.wikia.com/wiki/SRD%3ASorcerer/Wizard_Spell_List)

and I'll fix the "feat" list to reflect changes.  Thanks for your patience, Z.

I'm going to make everyone level 0 as well (don't worry, you'll still have all earned exp).  That way everything balances for spells. 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 09, 2014, 03:17:50 PM
I actually can edit it, as I am a Forum Moderator :P. I can edit nearly any post on the forums XD. Anyways, my main question is on what spells I can currently use. Can I only use spells from the Illusion school? Or can I choose from any of them? Do I have to learn them in story line, or can I select a few that I already know? (My one spell in that last battle made me feel really useless to be honest...)  Also, since I am level one, would that mean I can choose from Zero level and First Level?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 09, 2014, 03:55:07 PM
You may choose from any of the level 0 spells. Im going to set evryone to level 0 instead of 1. That was my mistake
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 09, 2014, 04:08:50 PM
Ok, so I'll be able to use any of the Zero level spells at any time?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 09, 2014, 04:11:57 PM
Yep. Im gonna incorporate a mana pool based on intel for magic users though.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 09, 2014, 04:19:15 PM
Sweet! This is going to be awesome!
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 09, 2014, 04:46:57 PM
Sure is!  I'm looking at different versions right now, and I like the idea of something called strain.  Spells would take a certain effort to complete depending on the situation, as well as the player roll.  We'll go off this chart for now:

Level    Strain Cost
        0th    1st    2nd    3rd    4th    5th    6th    7th    8th    9th
1st   3   7   —   —   —   —   —   —   —   —
2nd   3   6   —   —   —   —   —   —   —   —
3rd   2   6   8   —   —   —   —   —   —   —
4th   2   5   7   —   —   —   —   —   —   —
5th   1   5   7   8   —   —   —   —   —   —
6th   1   4   6   7   —   —   —   —   —   —
7th   1   4   5   7   8   —   —   —   —   —
8th   0   3   4   6   8   —   —   —   —   —
9th   0   3   4   5   7   8   —   —   —   —
10th   0   2   3   4   7   8   —   —   —   —
11th   0   2   3   4   6   7   8   —   —   —
12th   0   1   2   3   5   7   8   —   —   —
13th   0   1   2   3   5   6   7   9   —   —
14th   0   1   1   2   4   5   7   9   —   —
15th   0   0   1   2   4   5   6   8   9   —
16th   0   0   0   1   3   4   5   8   9   —
17th   0   0   0   1   3   4   5   7   8   9
18th   0   0   0   1   2   3   4   6   8   9
19th   0   0   0   0   2   3   4   6   7   8
20th   0   0   0   0   1   2   3   5   6   8

what's this mean? As you level up, the spells that used to be somewhat difficult, get easier and eventually don't cost any mana strain. 

I think a fair mana pool might be the same score as intelligence (e.g. Zeeto would have 18, and Aiden 15).  Every level-up you gain your int modifier's worth of mana to your pool.   

Thoughts?

*uggg...this did not format correctly.....*
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 09, 2014, 05:00:56 PM
I like it! So, basically, a 0 level spell would cost 3 mana strain at level 0? Also, how would we regenerate this?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 09, 2014, 05:33:37 PM
It could regen a couple of ways.  Every in-game hour without magic use regens 1 strain point (plus your wisdom and int modifiers, so Z, you'd get 6 per hour).  Sleeping through the night (six hours) will cause full recovery.  We haven't really dealt with time a whole lot, but here's my general timeline

woke up around 4 am to the explosion.  Fought goblins which only really took a few minutes.  Consorted around town for an hour.  Traveled, almost to the alchemist, which took a number of hours, so its noon.  Fought with the "super assassins" for a few minutes (I hope they come up with a better name than I did....).  Recuperated for 5 minutes or so while Lanor pillaged the beehive.

As you complete actions, I'll let you know how much, if any, is regenerated.  For now, everyone starts with full SP, just for the sake of adding it to the game and for being really good sports about the whole game. 

I also want object related recovery.  Mana strain potions (maybe the alchemist has some....) as well as non consumables.  Standing in a mushroom ring (or fairy ring) would recover it too. 

Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 09, 2014, 07:06:53 PM
That was extremely fun! How dare you take Arya's bacon away from her! She wants baaaccooooon. Seriously I was so hungry when I first started trying to get Arya to shoot some pigs :p And man it's over.... I... kinda already wrote my turn :p I'm not very used to D&D. Can rangers get spells too?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 09, 2014, 09:59:33 PM
Yeah, there is actually a list of spells for rangers as well.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 10, 2014, 12:57:59 AM
I shall find it and post it for you.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 10, 2014, 02:08:28 AM
Here it is http://dungeons.wikia.com/wiki/SRD:Ranger_Spell_List (http://dungeons.wikia.com/wiki/SRD:Ranger_Spell_List)

Its a little different than wizard/sorcerer though, as it's only got 5 levels of spells.  I'm inclined to treat it the same way, although 1st level ranger is technically a lvl 0 character (unless you're multiclassing and we're not dealing with that just yet).  Therefore, it should be looked at such as 1st-5th level ranger is the same as level 0-4 character.  Does that make sense?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 10, 2014, 02:35:41 AM
Hey, Z.  I've looked at that spell list a little more carefully and not on my phone.  It's got the wizard spells, as well as sorcerer.  Since I think it's ridiculous to limit particular spells  to particular schools of magic, I think for your "feat", choose a school of magic and you'll receive bonuses on rolls of that particular spelltype.  Since you've got illusion 1, you'd receive a +1 to rolls for illusion spells. Attempting spells out of your school can have unforeseen consequences!

We haven't discussed leveling up at all, but for now the plan is to level up at 500 xp, and then double it for every subsequent level.  So you'd level up at 500, 1000, 2000, 4000, etc.   The benefits of leveling up?  You get more hp (based on con modifier a d4 roll) and sp (int modifier).  You also get to upgrade your feat by 1 OR choose a new one.  Humans get double the feat benefits during level up to represent their versatility.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 10, 2014, 01:19:09 PM
So it wouldn't be every 3rd level for new feats like the book says?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 10, 2014, 01:35:05 PM
Nah.  I think it makes the game incredibly slow.  I'd like to at least try every level.


Also, I've been using the term "feats" pretty leniently.  Unique skills is more a more apt term.  The list of unique skills will continue to grow as I pick and choose from every edition and make up new ones too.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Blaidrug on March 10, 2014, 01:38:06 PM
So you're saying that we can choose to level up the skill we already have, or add a new one altogether, right?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 10, 2014, 01:55:22 PM
Correct.  Its like learning something new, or improving a current skill.  Fire Magic 2 would be +2 modifier to fire magic attempt rolls.  If you were to cast fire bolt and roll a 9, you'd actually score an 11 (which means landing hit on a normal humanoid)
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Blaidrug on March 10, 2014, 02:09:43 PM
Are we going with new spells as well?
If you look on the wiki, fire mage learns I think it's ignite at level 2. Are we doing that with all the feats?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 10, 2014, 02:26:52 PM
I'm not set on any edition.  If you come up with a list, or post one that already exists, it can be used.  Fire Magic unique skill applies to any fire spell you attempt. 

Does that answer the question?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Blaidrug on March 10, 2014, 02:31:14 PM
yup yup
Funny bit, the wiki I have on my char sheet, it actually says any spell at all I do has fire properties, and is considered fire magic for DM purposes.
So, ya know, figured you'd wanna know ;P
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 10, 2014, 02:34:48 PM
Thanks, bud.  I really appreciate it.  Magic has always been complicated in d & d, and thanks to everyone, we're coming up with a new awesome, and hopefully simpler, system. 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 10, 2014, 07:05:30 PM
So I gather from that list you posted that I could possibly be able to talk to animals once I level up? How much xp does it take to lv up anyways?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 10, 2014, 07:17:51 PM
level 0 to level 1: 500 xp.  Every other level after that costs double the previous requirement.  500, 1000, 2000, 4000. 

And yes, millarz, once you level up, you get to use that and any of the first level ranger spells.  Ranger magic will be one of the unique skills, formally known as feats. 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 10, 2014, 07:42:00 PM
Oh ok awesome! Thanks for clearing that up.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 10, 2014, 07:55:27 PM
My pleasure!   As always, thanks for helping out with this experiment.  Trying to make d & d a casual experience, rather than a grind, and its working (I think).  Once we've got magic down, its just details.  Formatting posts and such and it'll be easy.  This is going to be the most confusing and tedious part of the game creation, but I think it's got the potential to be better than any current form of d & d magic use.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 11, 2014, 02:12:16 PM
Amen Furry!
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Woodsy1995 on March 12, 2014, 07:31:33 AM
I'll reply as soon as i can i was away from my computer yesterday
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 12, 2014, 10:12:27 PM
My goodness I didn't realize one of my last replies was so long until I posted it. Is that too long?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 12, 2014, 10:27:25 PM
Nope.  Reply when you can. 


and have fun.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 12, 2014, 10:37:12 PM
Will do ^-^ Thanks!
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 13, 2014, 01:47:25 PM
Furry, I think it's Grot's reply on the thread.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Tokilin on March 13, 2014, 04:16:34 PM
Anyone care if Aila intersects? ;P

I've been talking with Furry, and it'll work out somehow :P
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 13, 2014, 07:10:44 PM
I think I have a perfect way to introduce her of everyone's alright with it.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 15, 2014, 12:07:56 AM
[blockquote]Rolled 1d20 : 19, total 19[/blockquote]
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 15, 2014, 12:08:44 AM
Name: Arya/ Mayar               Bonuses:             Str: +1     Con: +1
Health Points: 8/8                                             Dex: +3     Int: +1
Gold: 0                                                              Wis: +0    Cha: +0
Armour Class: 16                                              Com: +0   Luk: 19 ^-^


Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Tokilin on March 15, 2014, 05:20:58 AM
Perhaps a slightly different header for those of us who have strain points...


Name: Character Name               Bonuses:               Str: +1     Con: +1
Health Points: 8/8                                            Dex: +2     Int: +0
Strain Points: 18/18                                                Wis: +0    Cha: +2
Armour Class: 14                                             Com: +3   Luk: 15



Here it is:

[b]Name:[/b] Character Name               [b]Bonuses:[/b]               [b]Str:[/b] +1     [b]Con:[/b] +1
[b]Health Points:[/b] 8/8                                            [b]Dex:[/b] +2     [b]Int:[/b] +0
[b]Strain Points:[/b] 18/18                                                [b]Wis:[/b] +0    [b]Cha:[/b] +2
[b]Armour Class:[/b] 14                                             [b]Com:[/b] +3   [b]Luk:[/b] 15
[hr]
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Woodsy1995 on March 15, 2014, 07:16:56 AM
[font=verdana][b]Name:[/b] Lanor                                          [b] Stats:[/b] STR [12]  (+1) DEX [16]  (+2)
[b]Health Points:[/b] 7/7                                                          CON [14]  (+1) INT [14]  (+1)
[b]Gold Pieces:[/b] 5                                                                 WIS [14]  (+1) CHA [11]  (0)
[b]Silver Pieces:[/b] 0                                                                COM [8]  (-1)  LUCK [11]
[b]Armor Class:[/b] 13
[/font]
[hr]

[i]Lanor notices the trouble his companions are in and jumps up ready to attack, Lanor having not been noticed by the wolf yet sneaks off to the side and fires one arrow straight into the wolf. [/i]


This is mine
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 15, 2014, 12:48:49 PM
Awesome headers!  It makes my job much easier.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 16, 2014, 12:39:01 PM
How much health does this wolf have!?!?!?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 16, 2014, 12:44:39 PM
More than humans.  Its close to death though. 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 16, 2014, 02:36:19 PM
Does that mean I don't have to go into the spirit world to finish it off as Lanor suggests?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 16, 2014, 02:37:07 PM
That may be the only way to completely kill it, if it is even possible.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 16, 2014, 03:24:53 PM
Apparently not... yet.

We have 500 xp though. Does that mean we level up?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 16, 2014, 03:25:10 PM
Good job, players!  I've edited your character sheets to a point.  Obviously, I'd like you to pick your own unique skills (still called feats at the moment).  You may improve your current skill, or choose a new one.  Toki uploaded a huge list of feats.  Check that out for ideas and limitations. If you've got any questions ask either one of us. 

I improved everyone's HP/SP.  For HP, I rolled a d4, and added you con modifier.  For SP, the increased amount is the same as your wisdom modifier. 

Keep in mind schools of magic are treated as being a nth level wizard.  Someone with conjuration 1 may only cast spells equal to, or below his level. 

Also, Toki and I are working out kinks of the human race.  <----- best sentence ever

What I mean is the current rule is every level, a human may pick/level two unique skills.  I think we're gonna change it to every even level (2,4,6,etc.).  Which means Arya, you still get double skills with your recent level up. 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 16, 2014, 03:38:44 PM
Wait, so Humans get two at even levels, and one at odd levels? I'm guessing Elves just get one per level then...? Whether I get two or one, I chose Evocation 1 for my level up. If by some miraculous awesomeness I get another, I will be extremely happy XD.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 16, 2014, 03:47:11 PM
Zeeto's Header

[b]Name:[/b] Zeeto Nailo               [b]Bonuses:[/b]          [b]Str:[/b] +1     [b]Con:[/b] +1
[b]Health Points:[/b] 7/10                                      [b]Dex:[/b] +3    [b]Int:[/b] +3
[b]Strain Points:[/b]   0/20                                     [b]Wis:[/b] +2    [b]Cha:[/b] +1
[b]Armour Class:[/b] 16                                         [b]Com:[/b] +1    [b]Luk:[/b] 9
[hr]


Name: Zeeto Nailo               Bonuses:          Str: +1     Con: +1
Health Points: 7/10                                      Dex: +3    Int: +3
Strain Points:   0/20                                     Wis: +2    Cha: +1
Armour Class: 16                                         Com: +1    Luk: 9

Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 16, 2014, 04:03:54 PM
I'm not sure if this would work, but may I have a feat that allows me to switch between being Arya in flesh and blood and being Mayar in flesh and blood and Arya becomes the spirit? I'd have a baby tooth necklace for Mayar then :p heh. And what would an "education" feat do here?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 16, 2014, 04:22:11 PM
Ya Zeets, it still seems overkill.  I want to show off the human's versatility to off-set the lack of racial bonuses.....but I'm gonna find another way. I think they'll start with a couple of bonus skills or something similar.  Millarz and Blade, I apologize for getting your hopes up.  Humans will only get 1 feat per level up.  You'll get other bonuses as soon as Toki and I discuss it. 

What did you have in mind, Millarz, in terms of what you can do as a spirit/flesh wolf? I'll take a look at what education does in a moment.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 16, 2014, 04:27:15 PM
D'aw I picked humans just because they got two feats :p Though honestly I didn't know I got two feats per level after the first when I picked humans. I was thinking I could still have the mind of Arya but in Mayar form, since technically they are the same person anyways. I'd be kind of like Aiden without the fire ability.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 16, 2014, 04:36:58 PM
What bonuses to Elves get?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 16, 2014, 04:46:36 PM
They start with racial bonus of +2 dex, -2 con.  Millarz.  You'll still have the two feats to start.  The whole double feat level up thing is the overpowered part.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 16, 2014, 05:11:12 PM
And millarz, where did you find this education skill? 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 16, 2014, 05:40:14 PM
http://www.wizards.com/default.asp?x=dnd/lists/feats (http://www.wizards.com/default.asp?x=dnd/lists/feats)
Doesn't say much about it. Or anything on this list. It seemed interesting though.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 16, 2014, 07:14:00 PM
I'd say anyone with education would have a bonus to int related rolls.  If you're trying to learn a new language (something I haven't even touched on yet) and roll a d20 to see how well you'd learn... you've got education, there's a higher chance you'd learn the language.  Look back at the misadventures thread and find where s'kavara is attempting to decode that "riddle".  If he had education, he would have slightly higher roll scores. 


Hows that sound?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 16, 2014, 08:06:12 PM
Millarz, Toki and I have come up with a unique skill that makes sense for you and Mayar: Spirit Link.  You'd go into a trance, see what the wolf sees, but Arya would still be physically in the real world.  Is that sort of what you're going for?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 16, 2014, 11:15:00 PM
That spirit link isn't really what I was thinking at all. Sorry about having to make you think up something like that. It's fine. I'll just toss the idea. For education, what would the modifier be? And am I allowed to learn to talk to animals yet?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 16, 2014, 11:42:55 PM
How about Ranger Magic 1?  http://dungeons.wikia.com/wiki/SRD:Ranger_Spell_List (http://dungeons.wikia.com/wiki/SRD:Ranger_Spell_List)  1st level ranger magic has talk with animals as a spell. You may cast any of the 1st level spells if you've got Ranger Magic 1 (although they do cause strain).
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 16, 2014, 11:46:49 PM
Oh that's what a feat is? In that case, yes please. I'd like that very much.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 17, 2014, 12:14:03 AM
I use the term incredibly loosely.  Its more like a unique skill that you've started studying/practicing, that gets better over time.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Tokilin on March 17, 2014, 12:36:04 AM
   Arya, take a closer look at Kirito's characters sheet and compare it to yours ;P

   Pay attention to the height and weight :P
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 17, 2014, 12:37:37 AM
Oh jeez louise why is he so tall? He's only 13. I guess I'll change that post :p
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 17, 2014, 12:44:42 AM
I've changed the post, but jeez. I had no idea 13 year olds were that tall. I just looked up the average height lol. It's like 5'2-5'7
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 17, 2014, 12:51:38 AM
Next time, no re-edit.  Its up to the DM to decide how successful players are. 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 17, 2014, 12:56:47 AM
Oh my bad. I didn't think that was a re-edit because I thought Kirito was tiny ._. Won't do it again.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 17, 2014, 01:16:27 AM
its totally fine this time.  I know you just want it to make your post make sense and all.  Here's an example of what might have happened if you lift him:


Arya, feeling quite proud of herself, picks up the psion, but after just one step, realizes he's far too heavy and drops him back to the ground. The Protectorates need another plan.

Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 17, 2014, 03:09:50 AM
Heh that would have been entertaining. And embarrassing :P
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 17, 2014, 10:52:34 AM
We could ask him to lift himself! Oh wait, he's unconscious...
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 17, 2014, 11:33:20 AM
Also, Millarz, just so you know, Zeeto has never seen this shopkeeper before... This isn't the Armorer...
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 17, 2014, 01:56:02 PM
Hehe. Colfar rage quit....
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 17, 2014, 04:42:06 PM
I know zeeto's never seen this shopkeeper. I was referring to the armorer. And am I allowed to modify my post by adding a sentence or two? I posted something and then realized immediately after I posted it that I could have been clearer or more descriptive. I didn't this time and I suppose it's too late to now, but in the future, is this like what you said not to do last time? What happened to Farquad anyways? Wasn't he supposed to be Colfar?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Tokilin on March 17, 2014, 05:13:50 PM
   I don't know about Farquad, but modifying your post right after posting it is alright. Try not to alter it drastically (someone could already be starting a reply), and don't do it if there is a roll in the post. other than that, once it's said, it's said.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 17, 2014, 05:21:19 PM
If you realize a little mistake/typo issue right away (providing you didn't roll a d20), you may correct it.  Gotta do it quickly though.  An issue arises when other posts are based on the prior one.  Correcting past posts can change the continuity of the story (which as silly as it sounds, it quite important to me). 

Honestly, I read the post, and wasn't confused by it. 

Farquad said he was going to join in, and then something came up and couldnt.  I figured I could NPC him a bit.  The group needs a healer after all.

Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 17, 2014, 06:01:36 PM
Yeah I just wanted to clarify that she was harmlessly curious. Is it possible to learn a skill throughout the story having it not be a feat but just some growth and development of the character? Like if I made friends with a healer and got the person to teach me stuff, would Arya learn it?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 17, 2014, 06:10:57 PM
Yep!  I already have a few ideas involving it. 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 17, 2014, 06:17:58 PM
Oh awesome. I can't wait to see!
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 17, 2014, 06:58:45 PM
I believe there's a 2nd level ranger spell for healing too!!
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 17, 2014, 07:00:34 PM
I did see that. Magic is aweshum ^-^
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Tokilin on March 19, 2014, 05:00:52 PM
   You are correct Millarz! You don't need a roll for that, the only time you would need a roll would be to do something challenging, or something that would depend on luck. Zito did not need to roll to spot Aila in the room, she wasn't concealed or hidden.

   But just because you didn't have to roll, doesn't mean you're going to get your way. You're talking to Aiden, the Chaotic Evil Kitten. I don't know what response he'll give, and neither does Furry. The beauties of having characters talk to other characters.

   Also, just to clarify, you don't need to roll when asking stuff like that to an NPC either, the only times when you think he's bluffing, or you're trying to lie to him.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Blaidrug on March 19, 2014, 05:09:06 PM
XD Makin' me sound like a cheesey villain from a cartoon.

Chuckles the Silly Piggy, anyone? XD
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 19, 2014, 05:19:49 PM
To be fair, you're character seems to me to be one that goes "He, he, Fire! Fire! Fire! Hehehehe." as he lights randing things on fire. While saying this he, would probably be jumping up and down XD. That's my vision of Aiden at least lol.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 19, 2014, 05:21:31 PM
Thanks for making that post toki.  I was busy with a long DM answer on adventures. 

He's absolutely correct.  successful spot checks lead to further description from the DM and to even find hidden treasure.  We're playing with the idea of doing spot checks in combat and I'm pretty I've figured out a decent way.  We're going to test it out later today on Maiden. 
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Blaidrug on March 19, 2014, 05:23:34 PM
Admittedly that's what I'm kind of going for XD
But with a refined calm in most other moments.

And that'll be interesting, Furry!
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Zito on March 19, 2014, 06:00:03 PM
Yeah, I noticed in that last bit when Arya was nice to him, Aiden was very friendly. I'm hoping that maybe I can get Aiden to teach Zeeto some fire magic :P
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Blaidrug on March 19, 2014, 06:17:43 PM
>.>
<.<
*sneakily inserts my OWN header in*

Name: Aiden               Bonuses:               Str: -1     Con: +1
Health Points: 5/5                                            Dex: +4     Int: +2
Strain Points: 13/15                                                Wis: +1    Cha: +1
Armour Class: 12                                             Com: +0   Luk: 10


Ok, out of curiosity (haaa cats) what do I put for bonuses? Cause, as a mewling, I have a lot of bonuses to various kinds of checks, like dodging, sneaking, disguise, jumping, etc.


Also, Z, we shall see >;D
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 19, 2014, 06:22:10 PM
Have it on your char sheet.  Use the check bonuses from http://dungeons.wikia.com/wiki/Mewling_(3.5e_Race)]
[url]http://dungeons.wikia.com/wiki/Mewling_(3.5e_Race) (http://[url)[/url].  I'll go over it later and see which ones make sense for my DM style and this D & D version (its a modified 3.5 streamlined for forum use)
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Blaidrug on March 19, 2014, 06:34:43 PM
Done did it. lol

Personally, if I were to only keep one of them, I'd rather keep the Dex modifier being used instead of my strength lolz
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 19, 2014, 06:43:33 PM
Ya.  That's what I was thinking.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 19, 2014, 10:49:03 PM
What's with everyone making new characters? I see Zito and Woodsy and Blade have posted different ones in the created character sheet thread.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 19, 2014, 11:02:17 PM
Nothing at the moment.  Possibly for a different campaign once the game is fully set up.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 19, 2014, 11:04:36 PM
Ah I see. Oo that'll be interesting to play different characters.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 19, 2014, 11:36:59 PM
I'm thinking it'll be a prequel campaign that takes place during the fall of Capitol City
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 19, 2014, 11:39:39 PM
Ooo I'll think up a good character for that.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 19, 2014, 11:55:50 PM
Go for it.  Keep in mind, it'll probably be a little while.  Still gotta finish building this game.
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 20, 2014, 12:08:40 AM
Oo I've been fantasizing a complicated character with a somewhat cliche background but with room to work. Would you fancy a winged-elf half dragon? http://www.dandwiki.com/wiki/Elf,_Winged_(4e_Race) (http://www.dandwiki.com/wiki/Elf,_Winged_(4e_Race)) http://www.dandwiki.com/wiki/SRD:Half-Dragon (http://www.dandwiki.com/wiki/SRD:Half-Dragon)

PS Have you missed my post in the adventures of zeeto blah blah?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 20, 2014, 01:23:14 AM
WHAT?!!?!

That sounds way cool!!!
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: Millarz on March 20, 2014, 08:12:35 PM
Awesome! I shall make the character sheet for the half dragon. Whether or not I get around to using her is another story.  Eh, if I don't, someone else may. Oh, and I have a suggestion. This sub-forum is getting a bit crowded. Why don't you split it into two different sub-forums? One would have all the adventures. The other would have the character creation stuff, discussions, etc. A suggestion thread might be good, but then again, that's kind of what the discussion threads are for. What do you think?
Title: Re: The Adventures of Zeeto, Lanor, and Arya Discussion Topic
Post by: furryoldlobster on March 20, 2014, 11:14:52 PM
I'm all for organizing things!  Things are getting crowded.  Honest, I didn't expect so many to go for this (not that I'm complaining.  I love how many people want to try out Claytonian D & D).  Things will be better formatted and more organized as we go along, I promise!