Name: Dahlia
Gender: Female
Age:19
Race: Human
Class: Cleric
Alignment: Lawful Good
Level: 3
Armour Class: 10 + 1 + 0 + 0 = 11
Health Points: 8 + 1 + 9 = 18
Stats: Strength:11 ( - )
Constitution: 14 (+1)
Dexterity: 13 (+1)
Intelligence: 15 (+2)
Wisdom: 14 (+1)
Charisma: 12 (+1)
Luck: 14
Strain Points: 17
Racial and Class Bonuses:
- Bonus Trait starts with two unique skills instead of one
- Auto Language Common
Unique Skills and Spell Schools/Domains:
- Healing Domain 3
Cure Light Wounds: Cures 1d8 damage +1/level (max +5).
Cure Moderate Wounds: Cures 2d8 damage +1/level (max +10).
Cure Serious Wounds: Cures 3d8 damage +1/level (max +15).
- Magical Aptitude +2 Bonus on spellcraft and Use Magic Device checks.
Equipment:Wooden Staff of Healing - 1d6. All healing spells +2 success rate.
Medical supplies - 10 bandages, 10 ointments.
Small Blade (broken) - 1d2, crit x2
Half battle-axe - 1d4, crit x2
Basic Adventurer Kit - torches (2), flint and steel, waterskin with drinking water, rations
Other Stuff:Experience: 2200
Height:5'9 Weight: 135 lbs
Dahlia's Header
[b]Name:[/b] Dahlia [b]Bonuses:[/b] [b]Str:[/b] 0 [b]Con:[/b] +1
[b]Health Points:[/b] 18/18 [b]Dex:[/b] +1 [b]Int:[/b] +2
[b]Strain Points:[/b] 13/17 [b]Wis:[/b] +1 [b]Cha:[/b] +1
[b]Armour Class:[/b] 11 [b]Luk:[/b] 8
[hr]